Tom Cargill
Gameplay Programmer

I am a Gameplay Programmer specialising in character movement and traversal systems. I enjoy working closing with designers and animators to build systems that are fun and engaging to players.

About Me Page

My Experience

My CV

I have 2 years experience working in the games industry, at Rebellion Developments. In this time a have gained valuable experience working on large projects as part of a multi-disciplinary team.
At Rebellion I have worked on the following:

Project Archipelago

January 2022 - August 2023
Gameplay Programmer
Rebellion Developments
Responsible for maintaining, expanding on, and developing new movement and traversal systems.
Working closely with design and animation to ensure the 3C's are engaging and enjoyable for players.
Working on a large scale multiplayer game built on a Server-Client architecture.
Experience working on Rebellion's internal Asura Engine.

Personal Projects

Survival Shooter
2022

C++ / Unreal Engine 5

Arcane Defence
2022

C++ / Unreal Engine 5

Contact Info:
Email: tomjcargill@gmail.com